AI Insights · Timothy · July 2022
Top 5 Co-op Games on iOS in Croatia: Q2 2022
Discover the performance trends of the top 5 co-op games on iOS in Croatia during the second quarter of 2022, including metrics on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 co-op games on iOS in Croatia saw varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into how these popular games performed over the quarter.
Apex Legends Mobile from Electronic Arts, launched in mid-May 2022, experienced a steady weekly revenue, peaking at around $398 in the week of May 30. However, weekly downloads showed a significant decline from 4.3K in its launch week to just 167 by the end of June. Weekly active users also saw a decline, dropping from 3.8K to approximately 1.3K over the same period.
Roblox, a well-established game by Roblox Corporation, maintained a strong presence. Weekly revenue fluctuated, peaking at $3.9K in the final week of June. Downloads and active users showed an upward trend, with downloads increasing from 414 in mid-May to 743 by the end of June, and active users growing from 19.6K to 22K in the same timeframe.
Brawl Stars by Supercell saw its weekly revenue peak at $3.3K in early May, but it decreased to around $1.1K by the end of June. Downloads remained relatively stable, averaging around 500 per week, while weekly active users saw a slight decline from 18.9K in early May to 15.9K by late June.
Clash Royale, another hit from Supercell, exhibited fluctuating revenue, with a peak of $1.7K in early June, before settling at around $664 by the end of the month. Weekly downloads remained consistent, averaging around 500, while active users saw a gradual decline from 60K in early April to approximately 50.8K by the end of June.
Ludo Club・Fun Dice Board Game from Moonfrog saw modest weekly revenue, peaking at $164 in early May and tapering off to $97 by the end of June. Downloads decreased from 706 in late March to 251 by late June. Weekly active users also saw a decline, from 9.9K in late March to approximately 7.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.